GWKTM

Crash is back - this time for real!

Download the 2-level demo [188MB]

Also join OldSchoolBandicoot on Facebook for further progress updates, and to uphold the profile and identity of the original Crash Bandicoot franchise

Trailer

After countless lack-luster revivals, the true orange island-hopping bandicoot we know and love, is coming back for real, and in condition of his life! Join Crash and Coco, as they dish out some justice once again in their most polygon-perfect crystal hunt in decades!

Genuine article

All characters are back in their throwback appearances, personalities and characteristics. And Crash himself also has all of his signature abilities back

Authentic Crash-experience

All gameplay elements from the original, genuine mainline Crashs are back, and just the way they're supposed to be!

Optimal performance

Low-poly aesthetic that not only pays homage to your favorite PS1 trilogy, but also ensures smooth unlaggy gameplay even in lower specs! No need to waste money to a futile supercomputer

Where no bandicoot has gone before

30 action-filled levels set in 12 whole new major locations such as savanna, Nordic forests, mountains and logging sites, featuring enemies and gimmicks like none you've witnessed before

Vehicles galore

Master 7 neat vehicles from a good ol’ jet board to a whole new snow mob

Girl power

Appropriately implemented playable Coco with individual moves, vehicles and characteristics

Additional goodies

Unlock secret bonus features such as trailers and special videos


System requirements

- Microsoft Windows 10 (32 bit or 64 bit)

- Display driver that supports any of following screen resolutions: 320x240, 426x240, 640x480, 853x480, 800x600, 1066x600, 960x720 and 1280x720

- Keyboard

- USB Gamepad (optional)

- Possible MP4 compatible video codec

- Stereo speakers

- At least 521 MB free disk space. The finished fangame is estimated to require about 2 GB free disk space.

Release notes

Pre-release demo #3

- Two new environments with new enemies and vehicles.

- Every last bug in Crash's movement, physics and collisions are fixed.

- Slide-jump is required more often.

- Gamepad support added. All three bindings (regular, WASD and Gamepad) are simultaneously active. And please read the control screen all the way through before proceeding to demo.

- Trailer replaced

Special Christmas demo

- WASD controls added. Simultaneously active with the regular ones

- Refined camera movement

- Skyboxes used to be just pure skies, but now we added imagery to them, cause we figured how to make environment blend to it properly.

Pre-release demo #2

- Volume settings are now set in 100% as default

- Crash's physics are fixed. He'll land properly and won't land in midair.

- Crash's sliding is fixed. It won't wrap you out of the level.

- The gameplay elements now function more accurately than in the discontinued demo.

- Fixed scorpion

- Savanna level has now brighter color scheme

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(c)GWKTM Software. Crash Bandicoot and related content courtesy of Microsoft. All other unauthorized content used in Crash Bandicoot Retro HiJinx belong to their respective owners. No profit or copyright infringement intended